Audio Buffer Latency Calculator

When recording or monitoring audio through a computer, the audio interface processes sound in small chunks called buffers — and the buffer size directly determines how much delay (latency) you hear between playing a note and hearing it back.

Instant Result
One-Way Latency -
Round-Trip Latency (Input + Output) -
Advertisement
Advertisement

What Is a Audio Buffer Latency Calculator?

When recording or monitoring audio through a computer, the audio interface processes sound in small chunks called buffers — and the buffer size directly determines how much delay (latency) you hear between playing a note and hearing it back. Smaller buffers mean lower latency but more strain on your computer's processor.

How to Use This Audio Buffer Latency Calculator

  1. Enter your audio interface's buffer size in samples (common values are 64, 128, 256, 512, or 1024).
  2. Enter your project's sample rate in Hz (44,100 or 48,000 are the most common).
  3. Click Calculate to see the one-way latency and the round-trip latency (input to output, relevant for real-time monitoring).

Formula

Worked Example

A buffer size of 256 samples at a 44,100 Hz sample rate. One-Way Latency = (256/44100) × 1000 ≈ 5.8 ms. Round-Trip Latency ≈ 11.6 ms — low enough for most musicians to comfortably play and record in real time.

Frequently Asked Questions

What is audio buffer latency?

It's the delay between an audio event (like a keystroke on a MIDI keyboard) and hearing the resulting sound, caused mainly by the audio buffer size.

How is latency calculated from buffer size?

Latency (ms) = (buffer size in samples ÷ sample rate) × 1000. A larger buffer means higher latency but more processing stability.

What buffer size should I use for live recording?

Smaller buffers (64-128 samples) minimize latency for real-time monitoring, though they demand more CPU power; larger buffers are fine for mixing where latency doesn't matter.

Suggest a Calculator

👋 We noticed you might be using an ad blocker. This site is free thanks to ads — consider allowing them here to support us. Thanks!